Mob Psycho 100 Characters Ranked by Strength
Votes: 85 Custom poll
#1 Shigeo Kageyama
#2 Toichiro Suzukic
#3 Ryo Shimazaki
#4 Psycho Helmet
#5 Dimple
#6 Yusuke Sakurai
#7 Muto
#8 Terada
#9 Sho Suzuki
#10 Megumu Koyama
#11 Ishiguro
#12 Go Asahi
#13 Teruki Hanazawa
#14 Katsuya Serizawa
#15 Toshiki Minegishi
#16 Miguel
#17 Tamaki
#18 Musashi Goda
#19 Mukai
#20 Unnamed stalker victim
#21 Tsubomi Takane
#22 Minori Asagiri
#23 Satake
#24 Ootsuki
#25 Ichi Mezato
#26 Fukuda
#27 Mr. Kageyama
#28 Taro
#29 Arataka Reigen
#30 Nozomu Hatori
#31 Takeuchi
#32 Ritsu Kageyama
#33 Joseph
#34 Red Raincoat
#35 Miki
#36 Udo
#37 Mrs. Kageyama
#38 Wriggle Wriggle
#39 Banshoumaru Shinra
#40 Rei Kurosaki
#41 Momozo Takenaka
#42 Dash Granny
#43 Muraki
#44 Chihiro
#45 Tsuchiya
#46 Mari
#47 Tsuyoshi Edano
#48 Tome Kurata
#49 Kenji Mitsuura
#50 Sugimoto
Chargement…
Shigeo “Mob” Kageyama
Mob is the narrative’s singularity: an esper whose raw potential dwarfs nearly every other psychic in existence. His powers are tied directly to intense emotions, and when his internal “percentage meter” reaches 100 %, Mob unleashes reality-bending telekinesis, energy absorption, astral projection, elemental manipulation, and subconscious self-protection routines that act without thought. At ??? %-a failsafe identity that manifests when Mob’s psyche is critically threatened-he warps physical laws, arrests kinetic energy, and reconstructs matter at the molecular level. During the World Domination Arc he effortlessly neutralizes the Claw headquarters’ anti-esper security net, overwhelms Shimazaki’s instantaneous teleportation, and withstands Toichiro’s planet-killing energy reactor. Unlike many shōnen protagonists, Mob exhibits virtually no technical ceiling; even Reigen concludes that the boy’s true upper limit is unknowable. Yet Mob’s greatest strength is restraint: choosing empathy over annihilation, he battles apathy and adolescence with the same ferocity he brings to psychic combat, redefining what “strongest” truly means.
Toichiro Suzuki
As the autocratic founder of Claw, Toichiro engineered a decades-long scheme to harvest espers worldwide. His signature ability is Energy Stockpiling: he stores an astronomical reservoir of psychic energy inside a biological “battery” that never stops charging. In battle he converts that reserve into continent-spanning telekinetic pressure, electromagnetic pulses, plasma bolts, flight, and regenerative cellular acceleration. At peak output he warps the atmosphere into a typhoon-like vortex visible from orbit and claims he could level Japan in a single discharge. Even Mob struggles to diffuse Toichiro’s runaway reactor, needing to channel the villain’s own self-destructive pride to vent the power outward. Toichiro’s tactical brilliance-mid-fight analytic breakdowns, simultaneous multi-vector assaults, and contingency techniques like muscle locking-cements him as one of the series’ most terrifying antagonists.
Keiji Mogami
Mogami, once Japan’s most notorious assassin, transcended corporeal limits by discarding his body and becoming an evil spirit of staggering potency. Inside the spiritual plane he reconstructs entire pocket dimensions, manipulates time perception, overrides an esper’s senses, and spawns hordes of malicious familiars. His curse-induced emotional trauma loops nearly break Mob’s psyche by trapping him in a six-month hallucination. Exorcism specialists regard him as singularly lethal because death only enriches his malice; destroying the vessel merely sends him back to an astral perch where he gathers strength to reincarnate. Mogami’s only weakness is the immensity of his own hatred: Mob’s compassion destabilizes the spirit’s cohesion long enough for exorcism salt and high-grade barriers to disperse his essence.
Serizawa
Showered in constant anxiety, Serizawa lived inside a reinforced umbrella for years, turning that object into an extension of his psychic field. His Barrier Dominance technique generates nested forcefields capable of absorbing Mob’s 100 % shockwaves without fracturing. As Toichiro’s former right hand, Serizawa channels telekinetic bursts through crystalized umbrellas, shaping them into diamond-hard battering rams or ricocheting needles. In open combat he rivals high-tier espers like Sakurai and Shibata simultaneously, maintaining calm strategic awareness despite social inexperience. Post-Claw, Serizawa’s power continues to grow under Reigen’s mentorship, hinting at a trajectory that could eclipse most living espers.
Ryo Shimazaki
Shimazaki weaponizes Clairvoyant Teleportation, a hybrid of instantaneous spatial displacement and precognitive scanning that lets him predict vectors milliseconds ahead, creating the illusion of omnipresence. He negates Serizawa’s barrier sphere by phasing through it, pierces multiple foreseers simultaneously, and dissects Claw HQ’s elite in under thirty seconds. Once he opens his second eye-symbolizing the removal of his self-imposed sensory limiters-his reaction speed multiplies exponentially, matching Mob’s raw velocity until Mob pushes past 100 %. Shimazaki’s flaw is stamina; sustaining full sensory overload drains him rapidly, forcing tactical retreats when opponents withstand his first blitz.
Sho Suzuki
Prodigal son of Toichiro, Sho wields advanced energy manipulation far beyond his teenage years. He compresses psychic output into vibro-kinetic blades, severs telekinetic tethers, and cancels enemy auras through harmonic interference-a technique taught clandestinely to sabotage his father. Sho’s infiltration of the Claw summit involved solo victories over a dozen security divisions and sabotage of reactor conduits in minutes. Although his total reservoir is smaller than Mob or Toichiro, Sho’s precision and willingness to cripple himself for strategic advantage render him exceptionally dangerous.
Dimple (Divine Tree Form)
Originally an evil spirit of modest class, Dimple evolves by absorbing believers’ faith, culminating in his fusion with the Divine Tree. This god-mode grants chlorokinetic command of root networks spanning the city, psychoactive pollen that subjugates human will, and biomass replication enabling the creation of identical plant-clones of high-level espers. In his confrontation with Mob, Dimple splits the skyline with a single tendril lash and endures direct 100 % blows before sacrificing himself to protect Mob from external exploitation. His power fluctuates with populace worship, making him the series’ most unpredictable wildcard.
Tatsumaki “Teru” Hanazawa
Teru’s flamboyant showmanship masks a disciplined mastermind. He wields versatile telekinesis: object levitation, limb extension fields, air pressure blades, and spherical force barriers. After the Seasoning City beat-down from Mob, Teru re-engineers his fighting style to minimize gesture latency, creating seamless 360-degree defense arcs. He pilots entire building sections as makeshift armor and can simultaneously rescue civilians while dueling Claw commanders. Although his raw ceiling sits below the universe-shaking tier, Teru’s adaptability and decisive growth spurts keep him ahead of most Claw Scars.
Shimura & Miyagawa Duo
These synchronized twins share a bilateral psychic network allowing compound abilities: Shimura deploys vector redirection that twists kinetic attacks into stored rotational energy, while Miyagawa emits thermal bursts exceeding 3000 °C. Together they create an orbital furnace, trapping foes in a spiraling plasma cyclone. The duo’s synergy renders them exponentially more potent than their individual stats suggest; tearing them apart is the only route to victory. They briefly stall a 100 % Mob, a feat few others accomplish.
Katsuya Serizawa (Umbrella Limit Released)
In moments of full resolve Serizawa dismantles his fail-safe umbrella, converting every shard into autonomous barrier drones. These satellites interlock to form geometric prisms that refract enemy energy, bouncing it back amplified. He intercepts multiple Claw energy cannons simultaneously and walks through their combined output unfazed. The psychological courage required to perform this move, however, makes it rare.
Hoshino Ritsu
Ritsu’s awakening unlocks a swiss-army-knife toolkit: telekinetic coils for enhanced mobility, psychic darts for precision strikes, and sensory threads that eavesdrop on distant synaptic activity. Unlike Mob, Ritsu grows stronger via continual usage, quickly mastering intermediate-level constructs such as lattice shields. He leads an impromptu squad that storms Claw’s research lab, outmaneuvering adult Scars with calculated misdirection. Though still growing, projections place his ceiling among the elite tier should he accept mentorship similar to Teru’s path.
Matsuo “Esp Extractor”
Matsuo specializes in spirit containment using cursed jars and talismanic restraints. By binding numerous malicious entities he multiplies his offensive potential, unleashing composite specters with specialized abilities: corrosive fog, auditory paralysis, or mass hallucination. His direct combat power pales beside Mob, yet his strategic versatility and knowledge of exorcism lore let him neutralize high-ranking espers who underestimate him, including Scar members he ambushes with pre-loaded seals.
Sakurai
A Scar Captain, Sakurai enhances telekinetic blades with rotational torque, effectively crafting chainsaw-like psionic sabers that ignore most barriers by vibrating at resonant frequencies. He dual-wields these constructs while maintaining mid-air levitation and object shields. Sakurai’s disciplined swordsmanship and ruthless pragmatism briefly corner Teru during the Seventh Division raid. Although outclassed by Mob, his refined technique demands respect.
Shibata
Shibata’s psychic ability magnifies physical muscle fibers, granting him Hulk-level strength, regenerative clotting, and impact nullification. He uses berserker rushes to smash through esper shields that rely solely on kinetic deflection. Mob defeats him only by severing the neural pathways controlling enhanced adrenaline. Shibata lacks ranged options, but in close quarters he eclipses nearly every other Scar in raw durability.
Minori Asagiri (Possessed)
When Mogami occupies Minori’s body, her latent potential skyrockets. The spirit funnels centuries of cursed energy through her mortal vessel, casting multi-layered hexes that detonate on emotional triggers. Inside the hallucination world, Possessed Minori orchestrates a network of psychic bullies whose synergistic torment nearly shatters Mob’s morals. Although temporary, this fusion demonstrates how a low-level human can become top-tier with the right spiritual parasite.
Takeuchi
Takeuchi’s enhanced Electro-Kinesis manipulates both current and magnetic field vectors. He disables electronic surveillance, weaponizes steel rebar as lightning lances, and overloads enemy neural pathways with targeted pulses. While weaker than Scar Captains in brute telekinesis, his elemental typing offers matchup advantages-short-circuiting barrier users or frying regeneration factors.
Tsukinomiya Twins
This brother-sister pair generates overlapping gravitational lenses that compress space, creating localized black-spot zones where matter experiences 5 × Earth’s gravity. Enemies caught inside suffer bone-crushing force while psychic projectiles bend unpredictably. The twins’ cooperation requires continual hand-holding; separating them collapses the field. Mob counters them by bursting upward with a kinetic spike that exceeds their gravitational threshold, yet admits their control technique is one of the most advanced he has witnessed.
Terada
Terada’s primary asset is Soundwave Hypnosis: a subliminal frequency embedded in vocal tone that slows opponent reaction times. He augments this with mid-range telekinesis to manipulate speakers, forming a labyrinth of echo chambers. In confined indoor arenas he’s almost unbeatable, but open spaces dilute the resonance. Serizawa defeats him only after erecting a vacuum bubble that nullifies acoustics.
Reigen Arataka (With Spiritual Bracelets)
Ordinarily powerless, Reigen momentarily ascends the hierarchy each time he borrows Mob’s energy or employs talismanic tools from off-screen con artists. His greatest feat occurs during the World Domination Arc when Shimazaki’s teleport blitz fails to anticipate Reigen’s salt-punch imbued with Mob’s psychic residue, stunning the clairvoyant long enough for Mob to rebound. Reigen’s real strength is his charisma: he rallies esper factions, psychologically dismantles villains, and inspires Mob’s ethical compass, making him an indispensable force multiplier.
Masashi Asagiri
Minori’s father wields moderate telepathic projection, mainly defensive, but under Mogami’s influence he becomes conduit for vast hatred. After Mogami’s defeat, residual energy lingers, giving Masashi intermittent ability to erect spiritual barriers that deflect low-tier curses. While nowhere near Scar level, his protective instincts and newfound sensitivity position him among the broader cadre of noteworthy psychics.
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