Seven Deadly Sins Characters Ranked by Strength
Votes: 182 Custom poll
#1 Meliodas
#2 Demon King
#3 Escanor
#4 Supreme Deity
#5 Merlin
#6 Mael
#7 Ban
#8 Elizabeth Liones
#9 Nanashi
#10 Tarmiel
#11 Solaseed
#12 Dreyfus
#13 Gowther
#14 Gowther (Démon)
#15 Estarossa
#16 Cusack
#17 Cath
#18 Chandler
#19 Arthur Pendragon
#20 Sariel
#21 Zeldris
#22 Jericho
#23 Arbus
#24 Howzer
#25 Melascula
#26 Jude
#27 Drole
#28 Monspeet
#29 Fraudrin
#30 Gilthunder
#31 Nasiens
#32 Nerobasta
#33 Original Demon
#34 Gloxinia
#35 Denzel Liones
#36 Galand
#37 Percival
#38 Jelamet
#39 Matrona
#40 Grayroad
#41 Tristan Liones
#42 Ludociel
#43 Varghese
#44 Veronica
#45 Aldrich
#46 Deathpierce
#47 King
#48 Helbram
#49 Theo
#50 Chimera Indura
Chargement…
Rank 1: The Demon King
The Demon King stands at the pinnacle of demonic power, serving as both the sovereign of the Demon Realm and the father of Meliodas and Zeldris. He is renowned for his seemingly immeasurable might, able to bestow Commandments upon his most trusted warriors and remove them at will. This position of authority underscores his innate magical prowess, as the Commandments themselves can drastically augment a demon’s power level. The Demon King’s presence alone can warp the environment, and his vast reservoir of dark energy allows him to regenerate quickly from otherwise lethal injuries. Beyond simple brute force, his abilities include the manipulation of curses, such as the one placed on Meliodas and Elizabeth that forces them into an endless cycle of separation and tragedy. The Demon King can also wrest control of other beings by infiltrating their minds, reflecting his deep grasp of oppressive magic and psychological warfare. Despite his colossal strength, he possesses a keen intellect, often thinking several steps ahead and methodically using his Commandment wielders to achieve his goals. Battling him requires a near-absolute mastery of light and darkness or the combined effort of multiple extraordinarily powerful individuals. In the series, it ultimately takes an unprecedented alliance of formidable characters, including his own sons, to challenge him. Even then, his immortality, linked to the cycle of curses, complicates any direct confrontation. He represents the greatest embodiment of demonic might, shaping the balance of power across Britannia and serving as a near-insurmountable obstacle in the pursuit of freedom from centuries-long curses. His iron-fisted rule and cunning strategies highlight his place as one of the strongest and most intimidating forces in all of Seven Deadly Sins.
Rank 2: The Supreme Deity
The Supreme Deity rules over the Goddess Clan, placing her in direct opposition to the Demon King. Though she appears less frequently in the narrative, her influence is profound, especially considering the curses she imposes and her role in the Holy War. Her divine magic is reputed to be the ultimate counter to demonic energy, enabling her to purify, heal, and even destroy corruption on a massive scale. As the mother of Elizabeth in her goddess form, the Supreme Deity can pass down exceptional powers, granting Elizabeth the capacity to wield advanced healing spells and engage in light-based attacks capable of neutralizing high-ranking demons. She is also the creator of the Archangels, a special group of elite warriors who carry fragments of her immense power, reflecting just how formidable her own abilities must be. Much like the Demon King, the Supreme Deity can seemingly alter the fates and destinies of her chosen champions and enemies. She orchestrated the eternal curse on Meliodas and Elizabeth, making her equally responsible for their cyclical suffering across centuries. Her strategic sense is not to be underestimated, and she rarely confronts threats directly until it is absolutely necessary. The aura surrounding her identity emphasizes her status as an unchallengeable being in the eyes of many within the Goddess Clan. Despite her scarce direct involvement, every hint of her power suggests she remains an entity beyond conventional comprehension, placing her among the most powerful figures in existence. In various adaptations, she is depicted as unyielding in her resolve to maintain the order she deems correct, thereby setting the tone for the central conflicts of the story. If ever fully unleashed, her holy magic would pose a grave danger to all demon-kind, reflecting a force rivaling that of the Demon King and potentially eclipsing nearly anyone else in raw, divine strength.
Rank 3: Chaos Arthur
Arthur Pendragon, initially a seemingly ordinary and hopeful young king, transforms drastically after inheriting the power of Chaos. This ancient force, predating even the Demon King and the Supreme Deity, grants its wielder near-unlimited capabilities, elevating Arthur to a level that surpasses many established characters. Chaos is portrayed as a primordial entity responsible for creating the world, including the demon, goddess, and fairy clans, among others. By tapping into Chaos, Arthur gains the power of creation and alteration, which allows him to manipulate reality to some extent. He can conjure entire environments, living creatures, and illusions that mimic actual beings in both power and appearance. Although newly endowed with Chaos, Arthur’s inherent nobility and drive to protect Camelot shape how he uses this colossal force. Yet, the transition doesn’t come without psychological burdens. Handling Chaos means walking a fine line between becoming a benevolent creator or a chaotic force of nature, and the full scope of his ability could remake or unmake the entire world if left unchecked. Even the Demon King and the Supreme Deity do not command such primal creative powers, which places Arthur in a unique class of his own. The potential for him to surpass all others is immense, hinging on whether he can learn to harness Chaos effectively. The struggle lies in maintaining control, for Chaos is wild and unfathomable, requiring a resolute spirit to master without losing oneself in madness. This delicate balance, combined with the near-limitless creative might he wields, cements Arthur’s place among the absolute top of any strength ranking. In many interpretations, his journey to accept and refine this power stands as a key turning point, as he becomes the fulcrum upon which the fate of Britannia could ultimately pivot.
Rank 4: Meliodas
Meliodas, the Dragon’s Sin of Wrath, is a central figure whose power escalates dramatically over the course of the series. Once the head of the Ten Commandments, he defected from the Demon Clan out of love for Elizabeth. This act ignited the Holy War and led to the creation of the curses he and Elizabeth carry. As the son of the Demon King, Meliodas possesses incredible demonic energy capable of decimating formidable foes. His signature ability, Full Counter, allows him to reflect magical attacks back at his opponents with even greater force, making him nearly impossible to overpower in a direct magical confrontation. Meliodas also wields various transformations that amplify his power, from his partial demon forms to his Assault Mode, all the way to regaining his full strength upon challenging his father for the throne. Once he absorbs the Commandments, Meliodas edges closer to the Demon King’s level. Despite his fearsome might, he retains a mischievous, empathetic core that drives him to protect his friends above all else. He is known for his prodigious swordsmanship and can deliver rapid strikes that rival the speed of the best Holy Knights. Meliodas also has formidable hand-to-hand combat abilities, honed through centuries of experience. Beyond physical power, his strategic mindset allows him to outmaneuver stronger opponents, such as the Commandments who once served him. His leadership qualities and deep bond with the rest of the Seven Deadly Sins make him an even more potent force, as he often fights with synergy in mind. Together with Elizabeth, he embraces the weight of centuries of repeated tragedies, using that pain as motivation to end the cycle of war. Thus, his narrative arc is as much about internal strength-conquering despair and guilt-as it is about physical or magical feats. Ultimately, Meliodas’s enduring resolve and relentless will to protect the people he cares about elevate him to one of the most formidable beings in the land.
Rank 5: Escanor
Escanor, the Lion’s Sin of Pride, has become legendary among fans for his unmatched confidence and the unique nature of his power, Sunshine. At the height of noon, he transforms into an almost godlike being who can casually overpower even high-level demons, including some of the Ten Commandments. His innate arrogance during those peak hours is a result of his power swelling exponentially with the rising sun. Conversely, at night, he reverts to a frail, timid individual-yet even in that diminished state, the kernel of his pride remains unbroken. Escanor’s signature move, Divine Sword Escanor, channels his immense heat and strength into an overwhelming attack that can vaporize large areas and devastate armored foes. He has clashed directly with Meliodas in his Assault Mode and not only survived, but in certain instances, forced Meliodas into defensive tactics. During critical moments, Escanor can tap into a form known as The One, a transcendent state between a single minute interval at midday when his power is at its apex. This allows him to unleash unstoppable attacks that even the Demon King himself must respect. Moreover, his unwavering pride is a psychological asset; he rarely succumbs to fear or despair, fueling his near-limitless resolve. His journey with the Seven Deadly Sins showcases his loyalty and courage, even when his power recedes at sundown. Despite the monumental risk associated with pushing Sunshine’s limits, he has demonstrated the willingness to burn his own life force for the sake of victory. These traits collectively position Escanor as not just one of the strongest, but also one of the most inspirational fighters among the Sins. Whether facing a Commandment or standing alongside his allies against a cosmic-level threat, Escanor’s brilliance at midday stands as an iconic testament to the raw, unbridled power one man can hold.
Rank 6: Ban
Ban, the Fox’s Sin of Greed, is immortal for a large part of the series, having drunk from the Fountain of Youth. This grants him rapid regeneration and effectively makes him impossible to kill through conventional means. He can endure fatal injuries and return to the battlefield almost immediately, making him a uniquely persistent combatant among the Seven Deadly Sins. His signature ability, Snatch, allows him to rob opponents of their physical strength and speed, thereby augmenting his own capabilities while weakening his foes. In dire situations, Ban wields a three-sectioned staff, but his bare-fisted fighting style also proves extremely versatile. Over centuries, he has honed his cunning and reflexes, enabling him to steal hearts-quite literally-from demons without them even noticing. His extraordinary resilience allowed him to journey through the purgatory-like dimension where the Demon King resided, significantly boosting his power. After this harrowing experience, Ban transforms into a far more powerful version of himself, shedding his immortality to resurrect Elaine. This sacrifice underscores his emotional depth and devotion, particularly to those he cherishes. The newly mortal Ban is no less formidable; in fact, he compensates by drawing upon the refined strength and resilience gained in Purgatory. His fighting style merges trickery with brute force, punishing any opponent who underestimates him because of his lack of aristocratic magic or regal stature. Ban’s progression from a cunning thief to a selfless hero exemplifies why he is among the series’ strongest characters, demonstrating that raw endurance, unwavering loyalty, and strategic thinking can rival even the greatest magical powers.
Rank 7: Mael (Formerly Estarossa)
Mael, originally introduced as the demon Estarossa, is eventually revealed to be one of the Four Archangels who was transformed by the power of the Commandment of Love. This twist rewrites much of what the audience initially believes, highlighting the complexity of his character. Mael, in his true form, wields Grace: Sunshine, the same ability that Escanor later inherits. His archangelic power grants him the capacity to launch devastating light-based attacks, effortlessly purify evil, and engage in aerial combat with sublime grace. As Estarossa, he displayed tremendous strength, brutally injuring Meliodas in earlier confrontations and even outmatching some of his fellow Commandments through sheer will and cunning. The psychological turmoil arising from his stolen memories and identity crisis makes him an unpredictable force. In either persona, Mael retains an innate cruelty overshadowed by a capacity for mercy that emerges once his true self surfaces. His skill set comprises not only raw strength but also an advanced use of techniques such as Full Counter-inherited from Meliodas’ influence-and the manipulation of darkness when he believed himself a demon. Upon reverting to Mael, his inherent angelic power surges, enabling him to match or surpass high-level demons. Although still haunted by the atrocities he committed as Estarossa, Mael strives to restore balance, repenting for the chaos wrought by his existence. This duality enriches his combat prowess and allows him to tap into experiences from both his angelic and demonic sides, making him one of the most formidable individuals in the Holy War. His narrative arc serves as a stark reminder that identity and memory are powerful forces, and the manipulation of these can birth unforeseen threats as well as redemptive paths in equal measure.
Rank 8: Zeldris
Zeldris, known as the Executioner, is the younger brother of Meliodas and a feared leader within the Ten Commandments. Entrusted by the Demon King to act as a proxy ruler in Meliodas’s absence, Zeldris wields the Commandment of Piety. This commandment can force those who turn their backs on him to become obedient slaves, reflecting his strict nature and deep devotion to his father’s authority. Zeldris is also a master swordsman whose attacks carry both speed and lethal precision. He can hold his own against top-tier fighters, matching Escanor’s ferocity and briefly sparring with Ludociel. His signature technique, God, grants him the power to nullify magical attacks, allowing him to break down complex spells and discourage the use of ranged magic against him. Though overshadowed at times by Meliodas, he demonstrates unwavering loyalty to the Demon Clan, fueled by personal motives-such as his tragic relationship with the Vampire Clan princess, Gelda. This emotional depth gives Zeldris a more layered persona, revealing a sense of duty and desire for independence that clashes with his father’s expectations. In battle, Zeldris shows exceptional adaptability, able to exploit weaknesses quickly and form alliances with surprising ease if it serves his end goal. Despite generally upholding the Demon King’s interests, Zeldris emerges as a nuanced figure whose sense of honor leads him to negotiate rather than destroy, a stark contrast to the brute-force tactics favored by some of his comrades. Ultimately, his combination of formidable swordsmanship, commandment-based magic, and unwavering dedication to the Demon Clan cements his place among the strongest warriors in the series.
Rank 9: Ludociel
Ludociel stands as the leader of the Four Archangels, making him one of the highest authorities in the Goddess Clan. Revered by many for his luminous power and fiercely protective nature, he also displays a ruthless streak when dealing with demon foes. Ludociel’s approach to the Holy War is uncompromising-he believes in the eradication of demonkind, refusing to consider more moderate solutions. His strength lies not only in his immense reservoir of Ark magic, capable of annihilating demons with blasts of concentrated light, but also in his strategic mastery on the battlefield. He orchestrates large-scale conflicts, positioning his fellow archangels in ways that maximize their natural advantages. Even high-level demons like Zeldris struggle to keep up with Ludociel’s blinding speed and refined technique. Despite his apparent arrogance, Ludociel genuinely cares for his siblings Sariel and Tarmiel, often coordinating with them to unleash destructive combination attacks. In addition, he is skilled at reading an opponent’s tactics, capitalizing on any lapse in their guard to strike decisively. His relationship with the Supreme Deity, and his unwavering commitment to her ideals, grant him a unique standing, as he often speaks and acts with her authority. While his prejudice toward demons can border on fanaticism, Ludociel’s might is unquestionable, and his presence alone can tilt the scales of war. He also exhibits a more diplomatic side when absolutely necessary, though his overarching goal remains the conquest of the Demon Clan. The intensity of his holy aura and his strategic brilliance make him a force few can challenge, embodying the pinnacle of goddess-tier abilities outside of the Supreme Deity herself.
Rank 10: Merlin
Merlin, the Boar’s Sin of Gluttony, is a mage of unparalleled intellect, often hailed as the greatest sorceress in all of Britannia. Hailing from Belialuin, the capital of wizards, she was blessed-or cursed-with an insatiable hunger for knowledge, leading her to freeze her own physical growth to chase mastery over magic without limitations. Her spells range from basic elemental attacks to high-level time manipulation, making her a versatile powerhouse. For instance, her signature spells like Infinity allow her to maintain any enchantment indefinitely, eliminating the typical constraints of time or energy expenditure. This spells trouble for foes who might otherwise wait out a buff or shield. Merlin’s cunning mind rivals her magical prowess, enabling her to devise intricate plans and countermeasures against even the Demon King’s manipulations. She has studied ancient relics, developed techniques to nullify curses, and orchestrated elaborate ruses that exploit her enemies’ weaknesses. Despite lacking raw physical strength compared to someone like Escanor, her enormous spell repertoire more than compensates, enabling her to break illusions, stop time for short bursts, and even teleport allies and enemies across vast distances. Merlin also shows a keen interest in Chaos and ways to harness its power responsibly, placing her at the crossroads of moral debates about how to shape the future of Britannia. She is not above withholding crucial information from her comrades if it means achieving her grander designs. Such secrecy points to a complex moral compass, where the pursuit of knowledge can overshadow any immediate ethical considerations. Nonetheless, her loyalty to the Seven Deadly Sins remains unwavering, and her contributions frequently shift the tide of battle in their favor. She stands apart as a strategic lynchpin who, through wit and spellcraft, contends with gods and demons alike.
Rank 11: King (Harlequin)
Harlequin, more commonly known as King, is the Grizzly’s Sin of Sloth and the rightful Fairy King. He wields the Spirit Spear Chastiefol, an immensely versatile weapon formed from the Sacred Tree of the Fairy Realm. Its multiple forms range from a flying pillow used for transportation to a deadly swarm of mini-suns known as True Pollen Garden for defense and healing. As the story progresses, King unlocks additional transformations that amplify his offensive and defensive capabilities, each corresponding to the diverse shapes Chastiefol can assume. While physically unimposing, his telekinetic control of the spear grants him an impressive combat range. When he acquires his full-grown fairy wings, King’s power surges exponentially, enabling him to levitate effortlessly and enhance Chastiefol’s ability to manipulate nature-based magic. His innate fairy magic focuses on healing and protective illusions, a stark contrast to the destructive abilities common among demons or even some goddesses. King’s deep compassion for his friends, especially Diane, feeds into his resolve to overcome the guilt he feels for past mistakes, including neglecting his duties as Fairy King. This emotional core propels him to surpass his limits, demonstrating that true strength sometimes lies in understanding and empathy rather than pure aggression. During critical battles, King showcases fine-grained tactical skill, positioning Chastiefol to shield allies while simultaneously launching pinpoint strikes at foes. This dual role-defender and attacker-proves crucial against complex opponents who require coordinated team efforts to defeat. Overall, King’s journey from a hesitant guardian to a formidable Fairy King exemplifies the growth of a leader who balances duty, love, and raw magical talent to protect what he holds dear.
Rank 12: Chandler
Chandler is a high-ranking demon revered as the “highest-ranked” among those loyal to the Demon King. Known as the original mentor to Meliodas, he specializes in a range of dark arts and wields formidable enchantments that enable him to dominate battlefields. Chandler’s Absolute Order spell can forcibly place enemies under his command, while his Darkness manipulation allows him to conjure lethal demonic flames and project illusions. Additionally, he can utilize Full Counter, reflecting magical attacks much like Meliodas. This reveals the origin of Meliodas’s iconic technique, highlighting Chandler’s pivotal role in shaping the strongest demon prince. Despite his frail old-man appearance, Chandler’s true form exudes an aura of malevolence, manifesting in monstrous features and magnified magic. He is shown to keep pace with formidable characters like Merlin and the Archangels, proving his centuries of experience have honed his skills to near-perfection. Although his loyalty to the Demon King is unshakable, Chandler displays a peculiar fondness and pride in Meliodas, identifying him as the rightful heir. This loyalty sometimes clouds his judgment, leading him to act recklessly in an attempt to restore Meliodas’s original demonic nature. Nonetheless, Chandler’s cunning, power, and relentless devotion make him a prime threat whenever he appears. His presence alone can shift the balance of conflict, as only the most capable or cunning warriors can hope to bypass his arcane onslaught and deep knowledge of demon magic. Chandler stands as a testament to how mentorship can shape the future of an entire realm-his role in Meliodas’s backstory underscores the long-reaching implications of demon hierarchy and the pursuit of ultimate power.
Rank 13: Cusack
Cusack, often paired with Chandler, holds the title of the Demon King’s “right hand,” responsible for guiding Zeldris much like Chandler did for Meliodas. With a demeanor of unwavering composure, Cusack acts as a foil to Chandler’s more volatile temperament. His most distinctive technique is Resonant, allowing him to infiltrate and dominate an opponent’s mind or soul, thereby exerting control that transcends physical constraints. While he typically wields a graceful fencing style, Cusack can unleash overwhelming dark magic to support his pupil, proving to be a match for elite warriors of the Goddess Clan. His devotion to the Demon King parallels Chandler’s, but he channels it through more subtle, methodical approaches. Cusack’s synergy with Zeldris stems from an almost paternal bond, driving him to push the younger demon to realize his full potential as a candidate for demon kinghood. This includes orchestrating cunning schemes to eliminate threats, from the Seven Deadly Sins to rival demon leaders. Although overshadowed at times by the flamboyant battles featuring characters like Escanor and Meliodas, Cusack’s lethal precision and calm mastery of demonic arts rank him among the story’s most powerful figures. His stoic front hides a fierce protective instinct, and when roused, Cusack demonstrates a brutal efficiency that few can match. This understated yet lethal persona, combined with his near-absolute loyalty, ensures that any conflict involving him is fraught with danger. Even the archangels exercise caution when confronting him, aware that his blade and his mind-based spells can each deliver a decisive blow. Ultimately, Cusack’s significance lies in shaping Zeldris into a rightful successor, forging alliances and crushing obstacles to fulfill the Demon King’s desires.
Rank 14: Diane
Diane, the Serpent’s Sin of Envy, is a Giant warrior revered for her titanic strength and her ever-evolving mastery of Creation magic. She stands tall-both literally and figuratively-as one of the physically mightiest members of the Seven Deadly Sins. With her Sacred Treasure, Gideon, Diane can manipulate the earth on a grand scale, summoning earthquakes, shaping mountains, and creating defensive barriers. Her improved dance techniques, learned under the tutelage of Drole (the original Giant King), expand her control over geological forces, enabling pinpoint precision as well as large-scale devastation. Although Giants are known primarily for brute force, Diane’s combat style incorporates a remarkable sense of rhythm and fluidity, allowing her to adapt to airborne or agile opponents. Beyond raw power, Diane’s emotional journey highlights her struggle with identity, as she grapples with her giant heritage and her bond with King. This inner conflict fuels her desire to become stronger not just for personal glory, but to protect her friends and resolve clan animosities that span generations. Her cheerful demeanor contrasts sharply with her destructive capabilities, making her a beacon of optimism within the group. During pivotal moments, Diane’s ability to reshape terrain provides strategic advantages, such as trapping enemies or isolating them from their allies. Her increased synergy with other Sins, notably King, amplifies her battlefield impact, as she can coordinate large-scale attacks while he provides cover or healing. Though she may sometimes doubt her place among her more magically inclined peers, her inexhaustible will and mastery of Creation magic rightfully secure her spot in the upper echelons of Britannia’s most powerful defenders.
Rank 15: Gowther
Gowther, the Goat’s Sin of Lust, is a living doll crafted by a powerful wizard of the same name. While his frail appearance and subdued demeanor might mislead some, Gowther’s true strength lies in his ability to manipulate minds and perceptions. His hallmark power, Invasion, allows him to enter an opponent’s psyche, rewrite memories, and impose illusions so convincing they can alter a person’s sense of reality. This mental warfare can dismantle even the toughest foes from within, undermining their resolve and making them vulnerable to follow-up attacks. Gowther is also adept at analyzing tactical situations, employing precision and cold logic to outmaneuver enemies. Rather than relying on brute force, he uses carefully orchestrated illusions and psychological manipulations, sowing discord among enemy ranks or breaking a powerful threat’s will to fight. He does possess a degree of physical capability, demonstrated when he wields his Sacred Treasure Herritt, a twin bow that channels magical bolts and illusions. His vulnerabilities, such as emotional detachment and incomplete understanding of human feelings, render him socially awkward. However, as he grows closer to the other Sins, Gowther gradually grapples with his own humanity and the moral weight of his powers. This evolution not only strengthens his bonds but also refines his strategic insight, enabling him to employ empathy where once there was only calculation. In critical engagements, Gowther can tip the balance by neutralizing or subverting even the most intimidating opponents. While others specialize in raw might or destructive spells, his brand of trickery and psychological sabotage often proves equally decisive, earning him a place among the strongest and most pivotal characters in Seven Deadly Sins.
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